Servers · Game hosting · Tashkent
Game server hosting in Tashkent
3 sizes of 2 vCPU and 4 GB or more are sold in our Tashkent region, Uzbekistan, from $87.90 a month. Below: which of four game servers fits which size here, on Linux and on Windows Server where it is sold, at Tashkent's own price.
By game
Which game servers fit, in Tashkent.
The cheapest size here that fits each one, read from the same catalogue the cart charges from. Bigger sizes are in the table further down.
BeamMP
BeamMP's server runs on Windows or Linux.
On Linux: UZ2-4: 2 vCPU, 4 GB RAM, 10 GB disk, $87.90 a month or $0.1205 an hour.
Windows Server is not sold on a size that fits it in Tashkent today.
BeamMP asks for very little; Windows Server is what sets the floor at 2 vCPU and 4 GB.
FiveM
FiveM's server runs on Windows or Linux, with a setup guide for each.
On Linux: UZ2-4: 2 vCPU, 4 GB RAM, 10 GB disk, $87.90 a month or $0.1205 an hour.
Windows Server is not sold on a size that fits it in Tashkent today.
FiveM publishes no hardware figure, so the floor is the game-hosting rule: two cores and 4 GB for a server for friends.
Minecraft
The Java Edition server runs on Windows, macOS and Linux.
On Linux: UZ2-4: 2 vCPU, 4 GB RAM, 10 GB disk, $87.90 a month or $0.1205 an hour.
Windows Server is not sold on a size that fits it in Tashkent today.
The Minecraft Wiki recommends at least 2 GB of RAM for a small server and says a larger one may need 4 GB, so the floor here is 4 GB.
Counter-Strike 2
Valve lists Linux, and Windows 10 or 11, for its dedicated server; not Windows Server, so here it is a Linux server.
No size in Tashkent has the disk for it today.
Linux only: its server is not documented on Windows Server.
Valve asks for 65 GB of storage, so the size here also needs at least that much disk.
What actually limits it
Three constraints, in the order they bite.
The full argument is on the game hosting page; the short version decides which row to buy.
- Single-thread speed
- Buy for: Clock speed and cache, not core count.
- Memory
- Buy for: Enough that you are not near the edge, then stop.
- The network
- Buy for: The region your players are in, before anything else.
A community server that must not stutter. Here the argument for pinned cores is real: a shared core is quick in bursts and unpredictable under constant load, and a game server is constant load. The Dedicated CPU line is not sold in Tashkent today; the line page lists where it runs.
Windows or Linux
Operating systems in Tashkent.
Linux runs on every size. Windows Server only where the platform in this city can build it.
Linux
On all 3 sizes here, from $87.90 a month (UZ2-4).
Windows Server
Not sold in Tashkent today on a size of 2 vCPU and 4 GB or more.
Live prices
Sizes for a game server in Tashkent, cheapest first.
Every size of 2 vCPU and 4 GB or more sold here, each at Tashkent's own price.
Questions
A game server in Tashkent, answered.
Which game servers can I host in Tashkent?
Do I need a dedicated server for a game server in Tashkent?
Can I run a Windows game server in Tashkent?
What ping will players get from a server in Tashkent?
Can I test it by the hour in Tashkent?
How quickly is a game server in Tashkent ready?
Keep reading
Tashkent, and the reasoning behind the sizes.
- Game hostingWhy one fast core and enough memory beat a big machine.
- Every plan in TashkentEvery plan we sell there, on one page.
- VPS in Tashkent, paid with cryptoUSDT, Bitcoin or Ethereum, with the fee shown before you pay.
- Hourly billingHow to settle any of this with your own world instead of somebody's benchmark.
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